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Indie Game Income Runway Planner
A financial planning SaaS for indie developers that estimates when game revenue is durable enough to reduce hours or quit a day job. It would combine sales-tail modeling, expense planning, and scenario analysis for premium, DLC, and live-service paths.
Pourquoi c'est important
You are building games at night while your salary covers rent, debt, and basic stability. A launch might look promising, but the real question is whether the income tail will last long enough to justify cutting ties with regular employment. Generic retirement calculators are too abstract, and storefront dashboards do not tell you how risky it is to depend on one title. You need a tool that translates game-specific sales patterns into personal runway decisions, so you can judge whether your current project supports a safer leap, a gradual transition, or staying employed while building a larger catalog.
- · Conçu pour Solo and small-team indie game developers with one launched or near-launch title who are deciding whether to keep salaried work, go part-time, or go full-time on games..
- · Monétisation la plus probable : SaaS subscription.
La douleur · Récit
You are building games at night while your salary covers rent, debt, and basic stability. A launch might look promising, but the real question is whether the income tail will last long enough to justify cutting ties with regular employment. Generic retirement calculators are too abstract, and storefront dashboards do not tell you how risky it is to depend on one title. You need a tool that translates game-specific sales patterns into personal runway decisions, so you can judge whether your current project supports a safer leap, a gradual transition, or staying employed while building a larger catalog.
Détail du score
Signal du marché
Mise sur le marché
Indie developers with a Steam page live or one shipped title who still hold a full-time job and want a data-backed quit-or-wait decision.
~30K-80K globally in the near-term reachable segment
SEO long-tail
$24/month
25 paying users who upload real project numbers and return for a second planning session within 30 days
Périmètre MVP · 1–2 semaines
- Build a simple onboarding form for expenses, savings, debt, and project status
- Create revenue-tail templates for premium, DLC, Early Access, and subscription games
- Implement a quit-readiness score with conservative, base, and upside scenarios
- Design a one-page dashboard showing runway months and risk flags
- Set up Stripe billing and a waitlist landing page
- Add CSV import for sales and wishlist data from user-exported reports
- Generate milestone suggestions such as debt targets or savings thresholds
- Launch a benchmark library with sample genre assumptions
- Add email summaries with monthly re-check prompts
- Interview 10 target users and refine the readiness score based on objections
Différenciation
Pourquoi cela pourrait échouer
Auto-contre-argument — le signal de confiance le plus important
- 1Developers may not trust projections unless the product has direct verified sales integrations and strong benchmark credibility.
- 2Users who have not launched yet may feel the tool is too premature, while successful studios may already rely on accountants or custom spreadsheets.
- 3The product could become a one-time calculator rather than a recurring subscription unless ongoing benchmarks and alerts add durable value.
Résumé des preuves
Comment l'IA a synthétisé cet aperçu — pas de citations textuelles
The strongest recurring theme was financial uncertainty around leaving salaried work. Roughly ten commenters described keeping a stable job, waiting for debt reduction, or treating game income as supplemental until the revenue base felt durable. Several successful developers framed their outcome as unusual or luck-driven, which strengthens demand for a decision-support tool that reduces blind risk.
Plan d'Action
Validez cette opportunité avant d'écrire du code
Prochaine Étape Recommandée
Construire
Signaux de demande forts. Vraie douleur et volonté de payer détectées — commencez à construire un MVP.
Kit de Textes pour Landing Page
Textes prêts à coller, basés sur le langage réel de la communauté Reddit
Titre Principal
Indie Game Income Runway Planner
Sous-titre
A financial planning SaaS for indie developers that estimates when game revenue is durable enough to reduce hours or quit a day job. It would combine sales-tail modeling, expense planning, and scenario analysis for premium, DLC, and live-service paths.
Pour Qui
Pour Solo and small-team indie game developers with one launched or near-launch title who are deciding whether to keep salaried work, go part-time, or go full-time on games.
Liste des Fonctionnalités
✓ Runway calculator using current savings, monthly expenses, and projected sales decay ✓ Revenue scenario modeling for premium, DLC, Early Access, and subscription monetization ✓ Quit-job readiness score with risk bands and milestone recommendations
Où Valider
Partagez votre landing page sur r/r/gamedev — c'est exactement là que ces points de douleur ont été découverts.
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