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Game Event Fit Finder
Build a SaaS that recommends the best conferences, showcases, and networking channels for indie game teams based on development stage, genre, geography, budget, and funding goals. The core value is reducing wasted event spend and helping first-time teams attend the right place at the right time.
이것이 중요한 이유
You are a small game team trying to make your first industry connections, but every event looks different and the advice is inconsistent. One conference may be famous but too costly unless your build is polished, while another may be cheaper but more local or language-specific. You do not just need a list of conferences; you need to know whether your current game state, budget, and goals make an event worthwhile. Without that, you risk spending on travel, tickets, and time only to discover you were too early, targeted the wrong audience, or failed to line up meaningful meetings.
- · Indie game studios of 1-10 people preparing for first publisher outreach, funding discovery, or early networking in Europe and similar regions.을(를) 위해 제작되었습니다.
- · 가장 유력한 수익화 모델: SaaS subscription.
고충 · 내러티브
You are a small game team trying to make your first industry connections, but every event looks different and the advice is inconsistent. One conference may be famous but too costly unless your build is polished, while another may be cheaper but more local or language-specific. You do not just need a list of conferences; you need to know whether your current game state, budget, and goals make an event worthwhile. Without that, you risk spending on travel, tickets, and time only to discover you were too early, targeted the wrong audience, or failed to line up meaningful meetings.
점수 세부
시장 신호
시장 진출 전략
First-time indie studios in pre-launch or vertical-slice stage that want publisher or investor meetings within the next 6 months.
~20K-50K globally, with a strong initial segment in Europe
SEO long-tail
$19/month
25 paying teams who use the planner to shortlist at least one event within 30 days
MVP 범위 · 1~2주
- Create a database schema for events, prices, regions, audience type, and submission deadlines
- Manually enter 50 relevant game industry events and online communities
- Design a questionnaire covering team size, game stage, genre, budget, and networking goal
- Build a simple scoring model that ranks event fit from user inputs
- Launch a landing page with waitlist and one free recommendation report
- Build authenticated user accounts and save recommendation history
- Add budget filters for ticket cost, travel assumptions, and expected meeting volume
- Generate a readiness report explaining why a team should attend now or later
- Add calendar export and reminder workflows for deadlines and event dates
- Run outreach to 100 indie studios and collect feedback on recommendation accuracy
차별화
실패 가능 요인
자가 반박 — 가장 중요한 신뢰 신호
- 1The core decision may be too infrequent, causing users to cancel after one event cycle.
- 2Free community advice may be good enough for many teams, limiting conversion unless recommendations are clearly superior.
- 3Maintaining high-quality event data across multiple countries and languages could become expensive before revenue scales.
근거 요약
AI가 이 인사이트를 합성한 방법 — 직접 인용 없음
Multiple commenters discussed event selection, pricing, geography, and readiness, with several naming specific conferences and noting that value depends on what stage the game is in. The original team explicitly said they were halfway through development and exploring funding for the first time. Cost and fit came up repeatedly, which supports a planning tool rather than yet another generic event directory.
액션 플랜
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권장 다음 단계
개발 시작
강한 수요 신호 감지. 실제 고통과 지불 의지 확인 — MVP 개발을 시작하세요.
랜딩 페이지 카피 키트
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헤드라인
Game Event Fit Finder
서브 헤드라인
Build a SaaS that recommends the best conferences, showcases, and networking channels for indie game teams based on development stage, genre, geography, budget, and funding goals. The core value is reducing wasted event spend and helping first-time teams attend the right place at the right time.
대상 사용자
대상: Indie game studios of 1-10 people preparing for first publisher outreach, funding discovery, or early networking in Europe and similar regions.
기능 목록
✓ Stage-based event recommendation engine ✓ Budget and travel ROI estimator ✓ Publisher-readiness checklist and event timing guidance
어디서 검증할까요
r/r/gamedev에 랜딩 페이지 링크를 공유하세요 — 바로 이 고통이 발견된 곳입니다.
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